

King Tuft, father of Styla, is devastated by the resulting despair and enlists the help of a hero who can save her from the vile curse. One day, the Princess receives a gift, that turns out to be a curse from a jealous witch, who imprisons her in a horrible black suit and tells everyone in the kingdom to stop dressing fashionably. The game is set in Hytopia, a kingdom in which all citizens are obsessed with fashion, including Princess Styla, who has always inspired the people of this chic town with her impeccable sense of style. And The Legend of Zelda: Tri Force Heroes is absolutely consistent and in line with the philosophy that Nintendo has concocted for its famous saga. We opened this review talking about originality, something that has always been a feature of the series. While it maintains a single-player component, a campaign characterised by a story as bizarre as it is comical, the true heart of Tri Force Heroes lies in its multiplayer which, as we discovered, provides many hours of fun, be it locally or online. While the main series has always been oriented to single-player, Four Swords Adventures before it and Tri Force Heroes are actually experiences that revolve around co-operative play, an interesting touch from the always inventive Nintendo.

In this long string of spin-offs we can add The Legend of Zelda: Tri Force Heroes, an interesting game inspired by yet another alternative take on the concept, The Legend of Zelda: Four Swords Adventures, which debuted on Gamecube back in 2005. Nintendo has always loved to experiment and offer new visions and versions not only of its famous hero, Link, but also regarding the setting and the game mechanics. The Legend of Zelda has always stood out in the action-RPG genre thanks to its originality, both from a narrative and a gameplay point of view.
